Armed Assault - Patch 1.16 BETA

Verfasst von XerraX am 24 April, 2009 - 21:49

UPDATE HIGHLIGHTS - MAIN NEW IMPROVEMENTS AND FIXES

Changes from public beta 1.15

  • 5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
  • 5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
  • 5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
  • 5277 - Attempt to fix: Crash opportunity

General

  • Newly adjusted default field of view
  • Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
  • Significant optimizations with large view distances
  • New scripting functions (string manipulation, multiplayer synchronization)
  • Further improved recoil
  • Improved airplane turn dynamics simulation (including improved rudder simulation)
  • Fixed clipping issues with 16:9 or TrippleHead displays

Multiplayer

  • Numerous voice over net and multiplayer related fixes and improvements
  • BattlEye anti-cheating system

AI

  • AI bridge pathfinding much improved
  • Many combat AI improvements and tuning
  • Fixed some bugs in the AI target recognition both visually and aurally

Stability and Compatibility

  • Fixed compatibility issues with Vista x64 platform with 4 GB RAM
  • Fixed Out Of Memory problems caused by exhausting 32b virtual address space
  • Fixed compatibility problems caused by various copy protections used
  • Fog is rendered correctly on DX10 generation cards

New content

  • ArmA Warfare
  • Southern Sahrani
  • Desert Marines
  • Woodland Army soldiers
Version: 
1.16
Größe: 
51.65MB
Kategorie: 

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