Armed Assault - Patch 1.16 BETA
UPDATE HIGHLIGHTS - MAIN NEW IMPROVEMENTS AND FIXES
Changes from public beta 1.15
- 5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
- 5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
- 5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
- 5277 - Attempt to fix: Crash opportunity
General
- Newly adjusted default field of view
- Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)
- Significant optimizations with large view distances
- New scripting functions (string manipulation, multiplayer synchronization)
- Further improved recoil
- Improved airplane turn dynamics simulation (including improved rudder simulation)
- Fixed clipping issues with 16:9 or TrippleHead displays
Multiplayer
- Numerous voice over net and multiplayer related fixes and improvements
- BattlEye anti-cheating system
AI
- AI bridge pathfinding much improved
- Many combat AI improvements and tuning
- Fixed some bugs in the AI target recognition both visually and aurally
Stability and Compatibility
- Fixed compatibility issues with Vista x64 platform with 4 GB RAM
- Fixed Out Of Memory problems caused by exhausting 32b virtual address space
- Fixed compatibility problems caused by various copy protections used
- Fog is rendered correctly on DX10 generation cards
New content
- ArmA Warfare
- Southern Sahrani
- Desert Marines
- Woodland Army soldiers
Version:
1.16
Größe:
51.65MB
Kategorie:
Patches Kommentare
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