Call of Duty 5: World at War - Patch 1.4 - 1.5

Verfasst von XerraX am 17 Juli, 2009 - 22:08

Notes:

  • 3 new MP maps: Banzai, Corrosion, Sup Pens!
  • 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing• Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information
  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

THIS PATCH IS NOT COMPATIBLE TO THE GERMAN VERSION!!!

DIESER PATCH IST NICHT ZUR DEUTSCHEN VERSION KOMPATIBEL!!!

Version: 
1.5
Größe: 
974.00MB
Kategorie: 
System Publisher Entwickler Genre USK
Nintendo DS / PC / Playstation 2 / Playstation 3 / Wii / Xbox 360 Activision Treyarch Action 18

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