Call of Duty 5: World at War - Patch 1.4 - 1.5
Notes:
- 3 new MP maps: Banzai, Corrosion, Sup Pens!
- 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
- CO-OP hosts can now kick players from their lobby
- Improved dog spawning in MP
- Addressed an issue with Zombie pathing• Fixed an instance of the player model displaying incorrectly
- Some unhandled exception errors have been addressed
- Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
- Added support for CODTV
- “cg_DrawFPS 1” now only displays FPS and cg ms/frame
- Added RCon command "teamstatus" to display players’ team information
- Mods: Added joinsquad script function
- Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
- Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
- Mods: Increased the amount of mods displayable in the Mods menu
- Mods: Fixed a crash related to the mod.arena file
THIS PATCH IS NOT COMPATIBLE TO THE GERMAN VERSION!!!
DIESER PATCH IST NICHT ZUR DEUTSCHEN VERSION KOMPATIBEL!!!
Version:
1.5
Größe:
974.00MB
Kategorie:
Patches | System | Publisher | Entwickler | Genre | USK |
|---|---|---|---|---|
| Nintendo DS / PC / Playstation 2 / Playstation 3 / Wii / Xbox 360 | Activision | Treyarch | Action | 18 |
Kommentare
Meistgesehen - letzte 7 Tage
-
Zugriffe: 136
-
Zugriffe: 106
-
Zugriffe: 104
-
Zugriffe: 86
-
Zugriffe: 85
-
Zugriffe: 85
![[ Typ: callofduty4 ] [ Spiel: Call of Duty 4 ]](http://www.private-servers.info/query/58ps/lgsl_files/maps/callofduty4/call_of_duty_4/mp_shipment.jpg)






