Command & Conquer: Red Alert 3 - Patch 1.09

Verfasst von XerraX am 28 März, 2009 - 15:01

Balance Changes

  • Added a smoke flare delay when using the Magnetic Singularity support power.
  • The IFV base defense is now more vulnerable to cannon damage.
  • If a King Oni uses his bull rush secondary ability while shrunk by a Cryocopter's S.H.R.I.N.K. ray, the King Oni will now explode on impact.
  • In multiplayer matches, Allied and Soviet players may now dock their aircraft at any friendly airfield, regardless of faction, to refuel and reload.

User Interface Enhancements

  • Added the ability for hosts to select a random tournament map when playing in a custom match with 2 or 4 players. Players will see the Random Map option on the Map Selection list.
  • Added a community news window that is displayed on game launch. This window can be disabled by selecting “Do Not Show Again” on the news window.
  • Added a Spanish multiplayer lobby.

Bug Fixes

  • Units will no longer occasionally animate incorrectly when crossing a bridge.
  • The Striker VX and King Oni now correctly animate when powered down by an EMP attack.
  • Fixed an exploit that allowed players to create health, money, or veterancy crates.
  • Fixed a crash caused by saving while a Magnetic Singularity was active on the map.

Other Changes

  • Added additional Mod support to Red Alert 3. <-- this is in preparation for our official Mod SDK release. We are currently working on polishing the SDK, I will inform you with specifics when I have them regarding the release.
  • Updated the credits.
Version: 
1.09
Größe: 
173.00MB
Kategorie: 

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