Close Combat: Last Stand Arnhem - Patch 5.60.01
# AI
* Tweaked AI aggressiveness for case where a single BG is evaluating an attack move by itself.
* Numerous small changes to the tactical AI to improve AI team coordination and ability to choose and navigate an attack route across the map. AI will be somewhat more active and fire more often.
# Logic
* Chance for misses and area fire to hit a soldier in the area reduced slightly.
* Chance for a stray hit to bypass terrain protection reduced significantly.
* Teams are now easier to spot if they are actively firing a machine gun or back blast weapon (bazooka, panzershreck).
# Bugs
* Fixed Axis briefing text misspellings on Nijmegen Bridge.
* Fixed a voice cue for Germans speaking German where the cue was spoken in English with a British accent.
# Map
* Tweaked or fixed elevations for: Arnhem Road Bridge, Ginkel Heath, Helmond, Renkum Heath, Groesbeek, Valkenswaard, Grave Bridge.
* Added floor element under patio canopy on building on Nijmegen Bridge map to trigger the roof graphic.
* Fixed lighter color on South Oosterbeek rail gate RFM graphic.
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