Two Worlds II - Patch 1.2
1.2 patch fixes:
- Mana Shield potion duration was reduced to match the spell's duration,
- Torch display name bug has been fixed,
- Torch graphic bug when using two weapons has been fixed,
- Several terrain issues were fixed,
- DX10 lights have been improved,
- Hero animations are now preloaded on PC for better performance,
- Quest Log filtering has been added (hides solved and failed quests),
- A bug with David's quest in Ashos has been fixed,
- Summons' level has been capped to hero level (both SP and MP),
- Camera work after performing Finish Off has been improved,
- Environment sound issues have been fixed,
- Velroy's Key now properly opens gate in "What's behind that door?",
- Shopkeeprs won't talk too much anymore,
- The problem with being stuck in Vahkmaar Castle after finishing the main plot has been fixed,
- Several questlog issues have been fixed,
- Village shops now properly generate items,
- "The Lion" membership card bug has been fixed,
- Fixed displaying negative Aura values in "drop Auras to chest" menu,
- Removed possibility of cloning items in village chest,
- Removed possibility of cloning or loosing items in town trading,
- Fixed animation of Counter Strike when using shield,
- Fixed strength of "Super Jump" spell for lower levels,
- Added the possibility to make multiple alchemy potions at the same time,
| System | Publisher | Entwickler | Genre | USK |
|---|---|---|---|---|
| PC / Playstation 3 / Xbox 360 | Topware Interactive | Reality Pump | Rollenspiele | 16 |
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