The Guild 2: Venice - Patch 3.5
Bug Fixes Guild 2 Venice:
- Collision for buildings fixed
- Fixed fire locator for some buildings. It was below the roof in some cases.
- Sale Icons for buildings fixed
- Bomb locator for buildings fixed
- Reduction in Game memory consumption by compressing the texture.
- Alpha sorting issue for some buildings(SanMarco, statue_angel) fixed
- Building Icons in building view panel fixed
- AI problem of filling raw materials in workshop fixed
- AI problem of buying a lot of carts fixed
- Fixed production of Church bells in glass workshop
- Not able to produce weapons poison in tinctury level 2 issue fixed
- Missing icon for duel place added
- Modify the use antidote measure
- Optimize prices of glass workshop product
- Different building design for different maps
- Missing text issues fixed
- Scaffold issues for buildings fixed
- Fixed issue of wrong pointing arrow and animation in tutorials.
- 2 Save Game crash issue removed
- Fixed random crashes and freezing in game.
- Fixed Crash while running measure “protectorate”
- Fixed crash on naming daughter/son
- Fixed crash while trying to view market items properties
- Player character still working after selling the building issue fixed
- Missing Mini Map symbol added
- Building upgrades issues fixed
- Game crash when building cattle gate fixed
- Arrange an Arrest and torture in prison works now perfectly
- NPC swiming through the walls fixed
- Fixed: Weaponcrate is named armorcrate and viceversa
- Fixed: Second character in Group leveling problems
- Fixed: Missing window of Weaving Mill
- Fixed: Crystal Manufacturer started buying a lot of carts
- Fixed: Can't produce Church bells in my glass workshop
Links:
HTTP Download (gilde2.de)
Version:
3.5
Größe:
81.78MB
Kategorie:
Patches Kommentare
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