The Guild 2: Venice - Patch 3.5

Verfasst von XerraX am 17 Februar, 2009 - 21:47

Bug Fixes Guild 2 Venice:

  • Collision for buildings fixed
  • Fixed fire locator for some buildings. It was below the roof in some cases.
  • Sale Icons for buildings fixed
  • Bomb locator for buildings fixed
  • Reduction in Game memory consumption by compressing the texture.
  • Alpha sorting issue for some buildings(SanMarco, statue_angel) fixed
  • Building Icons in building view panel fixed
  • AI problem of filling raw materials in workshop fixed
  • AI problem of buying a lot of carts fixed
  • Fixed production of Church bells in glass workshop
  • Not able to produce weapons poison in tinctury level 2 issue fixed
  • Missing icon for duel place added
  • Modify the use antidote measure
  • Optimize prices of glass workshop product
  • Different building design for different maps
  • Missing text issues fixed
  • Scaffold issues for buildings fixed
  • Fixed issue of wrong pointing arrow and animation in tutorials.
  • 2 Save Game crash issue removed
  • Fixed random crashes and freezing in game.
  • Fixed Crash while running measure “protectorate”
  • Fixed crash on naming daughter/son
  • Fixed crash while trying to view market items properties
  • Player character still working after selling the building issue fixed
  • Missing Mini Map symbol added
  • Building upgrades issues fixed
  • Game crash when building cattle gate fixed
  • Arrange an Arrest and torture in prison works now perfectly
  • NPC swiming through the walls fixed
  • Fixed: Weaponcrate is named armorcrate and viceversa
  • Fixed: Second character in Group leveling problems
  • Fixed: Missing window of Weaving Mill
  • Fixed: Crystal Manufacturer started buying a lot of carts
  • Fixed: Can't produce Church bells in my glass workshop
Version: 
3.5
Größe: 
81.78MB
Kategorie: 

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