World War One La Grande Guerre - Patch1.0.4

Verfasst von XerraX am 18 November, 2008 - 19:48

[Version 1.0.4] ************ New features: - Added a new map mode filter: Fronts Improvements: - Execution of AI actions does not force the recalculation of map window until the AI has finished - Breakthroughs can now be planned since the very first round of battle - Failed technology research tests do not cause anymore the abandonement of the technological research - Game AI has been moved to the main game thread - Technologies unavailable (because the entry year requirements are not met) are now displayed grayed-out in the Technological Researchs window - 'Ok' button of Draw Events window now blinks when you have finished the procedure of drawing events - "Go to Next Battle" button of Battle window now blinks when the battle is finished - Placement of Map Mode buttons have been swapped with the current Game Phase label in order to avoid a map scrolls when changing the map display mode - Labels and tooltips of buttons inside Diplomats Management window have been improved - Rail conversion button now works also on already scheduled movements - Future patches will not require you type again the serial key Fixed bugs: - Removed rare game engine freeze on execution of diplomatic orders - Fixed bug in automatic RPs & MUNs reinforcements calculation - Fixed a bug in "draw events" window that prevented the close of the window in some rare case - "Engage" button in naval battles has now no constraints, so any lock in naval combats is resolved - Fixed a minor bug in Fog of War calculation on allied units for 4-players multiplayer sessions - Check-boxes for music & sounds on/off in Options window now works fine - Activate/deactivate of musics play-back from Options window now works fine - The game AI freezes has been removed - Fixed the hang of sieges in 4-players campaign in single-player mode - Fixed some bugs in air battle setup - Corrected a graphical mistake in NATO symbol of mountain and marine units - Fixed CTD that occurred when trying to detach air units from naval stacks into land forces - All events that trigger the uniforms and airplanes design change have been corrected - Fixed naval battle hang in case one side is totally annihilated - The list of kept events in Draw Events window is cleared upon 2nd and following window open - Fixed the technological setup errors in Palestine scenario - The left & right units scroll buttons inside the HQ reserves box now works fine - Random leader names generation now works properly Important: - "Give AI full time" and "Use all AI behaviors" options have been temporarily disabled

Version: 
1
Größe: 
32.09MB
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